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How to code in 10 easy lessons : learn how to design and code your very own computer game  Cover Image Book Book

How to code in 10 easy lessons : learn how to design and code your very own computer game / Sean McManus.

Summary:

"From writing simple coding instructions using Scratch software, to learning the coding skills to create your own computer game and even design your own website, this book leads the way. By breaking this daunting subject down into the 10 "super skills" needed, young readers can get familiar with computer coding and build on their skills as they progress through the book."--Provided by publisher.

Record details

  • ISBN: 9781633220508 (spiral-bound enclosed) :
  • ISBN: 1633220508
  • Physical Description: 64 pages : color illustrations ; 27 cm.
  • Publisher: Lake Forest, California : Walter Foster Jr., [2015]

Content descriptions

General Note:
Includes index.
Formatted Contents Note:
Understanding Coding -- Mastering Your Tools -- Getting Your Bearings -- Don't Repeat Yourself -- Making Decisions -- Using Variables -- Planning Your Game -- Building Your Platform Game -- Building Your Website -- Styling Your Website.
Target Audience Note:
Grade 3-7.
Subject: Computer programming > Juvenile literature.
Scratch (Computer program language) > Juvenile literature.

Available copies

  • 1 of 1 copy available at Salt Spring Island Public Library.

Holds

  • 0 current holds with 1 total copy.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Holdable? Status Due Date
Salt Spring Island Public Library J 005.1 MCM (Text) 33123009481996 Children's Non-Fiction Volume hold Available -


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